Galaxy Invaders: Alien Shooter
UX Research Project
Usability / Playability Report
Table of Contents
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Issue Severity Scale (User Experience)
Game information
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Project summary
Game title
Genre
Playing device/Platform
Player mode
Features evaluated
Methodology
Galaxy Invaders: Alien Shooter
Shooter
Mobile
Single-player
- Campaign mode
- Special items
- World environment
- Revival system
Quantitative
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Playtest
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Content Analysis
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Survey

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Game info card
Game concept
Galaxy Invaders: Alien Shooter is a fixed shooter / shoot ‘em up mobile game where players have to destroy multiple waves of enemies with a spaceship.
Game mechanics
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Players can maneuver the spaceship by dragging their finger across the screen.
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Some waves are timed.
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In timed waves, the amount of enemy attacks increases after 30 seconds.
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In Campaign mode, players can earn up to three stars per level in order to get more coins and multiple rewards.
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Stars are earned by doing the following:
- Pass the level
- Defeat each timed wave in less than 22 seconds
- Kill one (or two) Hoarders
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Players get only one life and they can revive the spaceship by watching ads in the game app or using diamonds.
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All the non-starter playable characters / spaceships should be unlocked.
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Players can increase fixed lasers from two shots up to ten shots by getting some of the special items.

Player mode
Gameplay mode
- Campaign
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Players complete chapters consisting of 16 levels.
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Each level contains 6 to 10 waves of enemies and players should defeat a boss in some of them.
- Endless
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Players complete as many waves as they can through a continuous cycle.
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Difficulty increases as players advance to higher waves.
- PVP
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Two players compete against one another in a series of waves.
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The player that completes all the waves first wins the match.
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Players can see a progress indicator from the their opponent on their screens.
- Difficulty
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Normal, Hard
Special items
When enemies are destroyed, they may drop special items that can be picked by players to activate battle features. See the special items listed below:
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atk-up
Increases the amount of fixed laser shots.
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magnet
Attracts dropped items to spaceship.
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overload
Temporarily increases fixed lasers to ten shots.
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shield
Protects spaceship from enemy attacks.
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missiles
Several missiles are shot and targeted towards enemies.
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wingman
A smaller spaceship is temporarily released to assist players. Each wingman has a distinctive shot pattern and special features.
Playable Characters / Spaceships
Single-player




Menu screen
Campaign wave
Boss battle
PVP
- Rarity
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Valiant (Starter)
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Spitfire (Rare)
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Redtail (Rare)
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Fizard (Rare)
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Cryo (Epic)
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Corvus (Epic)
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Tempest (Epic)
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Proximo (Epic)
- Legendary
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Frigus
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Ifrit
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Phoenix
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Manta
- Event
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Helix (Epic)
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Helios (Epic)
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Hyperion (Legendary)






Valiant
Proximo